Tuesday, January 5, 2010

Whoremaster: Gang actions

You wonder how to use gangs in the Whoremaster hentail game? The manual is a bit dry on it so I will explain what I read about it in the codes. Note that what I write can change on versions after v1.30.3.

The gangs action are entirely controlled via the "Gang management" screen.


On the center you see the gangs for hire, at the top you have a list of your gangs. You can move a gang between the two tables with the hire and fire buttons. To give a mission to one of your gangs, just select it and choose a mission form the list on the right side of the screen. Each mission type has a cost and the result will be displayed in the turn report.

Missions
Guarding
The gang will combat the attacking rival gangs to prevent them from stealing your territories and money.

Sabotage
The gang will try to attack a rival assets. If they found a rival, he will try to defend himself with a gang. If your gang wins the combat, it can loot your enemy: destroy territories, destroy brothels and steal gold. The amount of damages is related to the gang intelligence.

Spy on girls
Allow you to know the amount of gold your girls own. They will also try to catch girls hiding their real income. For this last task, the number of gang members and the gang intelligence is a bonus and the girl intelligence a malus.

Recapture
They will try to recapture girls that escaped less than 6 weeks ago. For this, they will use nets, this never fails. If they have no nets, they will have to combat her.

Acquire territory
The gang will try to conquer new territories for you. Theses territories are important: you get 20 gold / week from each ransomed shop and sometimes you kidnap the daughters of the shopkeeper if he cannot pay. More, you need territories to open a new House. Click on icons in the "visit town" screen to see the number of territories you have and the number you need to open a new house.
If there are some neutral territories left, each mission can get you up to three of them. If there is no neutral place to capture, the gang will have to fight. The rival will hire a free gang to defend himself. If he looses or if he has not hired a gang, you conquer one of his territory.

Petty Theft
The gang will try to rob bystanders. Depending on the victims they can steal up to 800 gold. They are likely to take some losses in this mission but you can prevent this by providing them with healing potions. They will sometimes bump into a rival gang, they will have to fight and no theft will be possible.

Grand Theft
The gang will attempt to rob a bank or something like this. The mission is like the petty theft mission but it's more risky and can pay more than twice as much.

Please note that the missions Acquire territory, Petty Theft and Grand Theft decrease the disposition of local authorities, and increase the suspicion and the customer fear.

Kidnapping
The gang will try to jail a girl into your dungeon. First they will try to find one and it will happen only sometimes. Once they found a victim, they will try to convince her to join you using their charisma. If it fails and if you provide them with nets, they will use it. With nets, captures never fails. If they have no nets, they will try to catch her after a combat.

Catacombs
The gang explores the catacombs. They use their combat characteristic to avoid to be wounded by monsters. If they take damages, they will prevent death with healing potions. They can get gold, this is less profitable than grand theft but more than petty theft but they can get items and even monster girls for you.

Training
The gang will try to increase one or more of its characteristics.

Recruiting
The gang will recruit 3 members until they are 15.

Combats
Combats with other gangs
Gangs use their combat and magic to attack and their agility to dodge attacks. When they take damages they use their constitutions and the healing potions to avoid death. Once half of its members are dead, a gang will try to flee but they are good chances that nobody escapes. The survivors in both side get their combat skilled improved.

Combat with a girl
 The girl with gauche her chance with her health, combat and magic characteristics but also her rebelliousness then she will defend herself or surrender.
If she fight, both parties will use combat and magic to attack and will dodge with agility.

Conclusion
Gangs are important in this game. You cannot grow without them.

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